This game is amazing. It puts up a good challenge, a great story, and it really makes you question your decisions at times.
(Spoilers below this. If you havent played it, do!)
So. My experience with The Ensign:
This game just stunned me. Im god awful at it, but I loved the challenge anyway. Its difficult, but rewarding, in a way. Getting better weapons and armor is satisfying, and killing defectors is the same.
Well, it is until you learn what the defectors are. Once I found this out I always felt a twinge of guilt killing one. But I had no choice. They chased after me. I couldnt escape.
I told myself I was still the "good guy". So I wandered around, and then I found a certain house.
"The vinyl skips on an endless loop. Its melody filling the air."
It was sad. I knew that the wanderers had caused this. I left the room and went to the grave.
I was going to die without food. I had one food left, and no landmarks nearby.
So, I dug the grave up. The "..." stung. I never dug the grave up again.
Another encounter of mine was the family.
I was going to starve again. This was a while after the grave encounter. I took their food, reluctantly. It was a good game! I had very good weapons with lots of ammo and durability left.
I left the house.
"The boy starved first."
I never took their food again, either.
I did do good things. When I saw the little girl with the nightmares, I always left, even if it resulted in my death. One time I accidentally hit attack. I let her father kill me.
But after doing those bad things, it didnt matter. I knew I wasnt a good guy. I was never a good guy. If I was, Id be a defector.
(On a less serious note, I still cant believe you Rick-Rolled me. Im angry at dying and what do I get? A Rick-Roll. Your game is truly brutal.)